Post by doxyc on Mar 18, 2014 23:02:19 GMT -8
Character Name: Tatiana "Kitty" La'Salle
Player Name: Doxyc
Alias: Cody
Family/Allies/Friends:
Archetype: Magician
Age: 19
Height: 5'4 (6" In heels!)
Weight: 130lbs
Hair: Black
Eyes: Green
Nationality: French
Description:
Occupation: Magician
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STATISTICS
F Poor
A Remarkable
S Typical
E Incredible
R Excellent
I Remarkable
P Amazing
_____________________________________________________________
Health - 80
Mental Health - 100
Karma -
Popularity - Excellent
Contacts -
Resources - Good
Appearance - Excellent
_____________________________________________________________
Talents:
Talent Name - Statistic Used - Points.
*Occult Lore (Excellent): The character with this Talent has a knowledge of magical societies, antiquities, runes, and a general understanding of forgotten lore. The character gains a +1CS to Reason FEATs involving items of a magical nature.
*Performer: The character is someone who acts, sings, dances, mimes, or otherwise uses his Talents to entertain (this is related to the Artist, the key difference being that the Artist may leave the scene of creation; the Performer is identified with that creation directly). A Performer receives 10 karma points for a week's worth of performance, whether in a play, doing a nightclub routine, or working for a movie.
*Thief: Allows the ability to pick-locks, access security, and safe-cracking
Sleight of Hand: This is a Talent developed by stage magicians which causes items to appear and disappear by a combination of misdirection and swift, fluid gestures. The character with this Talent may palm small items, making them appear or disappear with Agility +1CS ability.
*Mesmerism and Hypnosis: This Talent is a primitive form of Mind Control at the Power rank number equal to the Reason of the character with this Talent. Information can be gained as per a Mental Probe, and posthypnotic suggestions may be implanted within the victim's mind. Any attempt to force an individual to do something that he would not normally do, or divulge information that he would not normally reveal, will cause the hypnotism to break. A hypnotic command fades in 1-10 hours after it is given.
*Mystic Background: In the Marvel Universe, all humankind has the potential for developing magical Powers. This "Talent" shows that the character has some background with magical forces. Heroes may have derived their powers from these forces if they choose this Talent. A character with this Talent may have Magical Powers, with the approval of the Judge. If the Judge allows magical player characters, then any of the initial Powers created may be spells, and should be noted as deriving from Personal, Universal, or Dimensional energies.
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Quirks & Flaws
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Powers:
Magic (10MP): A moderately powerful sorceress, she can perform basically anything she can think of at -2cs, though if she takes the spell -as- a unique feat, it's rolled normally.
Emit Force: A Simple kinetic blast of energy used to knock enemies away, can deal bonus damage in the right situation.
Turn Invisible: Roll Psyche, become invisible for 2/4/6 rounds. (G/Y/R)
Teleport: Can Teleport up to 5 people.
Illusion: Simple illusions can be used to fool enemies or allies, or help with her show!
Mana-Leech: Kitty's kisses steal energy to recharge her magical force, unfortunately this relies on her getting in melee range. (10/20/30 MP on a successful kiss)
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Personality - Flirty, Playful and Fun, The Cat-eared and tailed sorceress had -rumored- to have gotten them mechanically grafted to her body...all to help with her frankly -awesome- stage show. She'd performed all over the world, the lovely french girl's looks and nature entertaining young and old, with more and more elaborate shows!
History - Tatiana grew up with her father, a legendary magician and illusion master who taught her the great art of illusion entertainment and escape artistism.....as well as theft. After all, magic pays, but jewels pay more. A jewel thief as well as an entertainer....so far she's never been caught...and never had a trick be figured out!
Equipment -
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Approved by: (GM puts in Nick and Date)
Player Name: Doxyc
Alias: Cody
Family/Allies/Friends:
Archetype: Magician
Age: 19
Height: 5'4 (6" In heels!)
Weight: 130lbs
Hair: Black
Eyes: Green
Nationality: French
Description:
Occupation: Magician
_____________________________________________________________
STATISTICS
F Poor
A Remarkable
S Typical
E Incredible
R Excellent
I Remarkable
P Amazing
_____________________________________________________________
Health - 80
Mental Health - 100
Karma -
Popularity - Excellent
Contacts -
Resources - Good
Appearance - Excellent
_____________________________________________________________
Talents:
Talent Name - Statistic Used - Points.
*Occult Lore (Excellent): The character with this Talent has a knowledge of magical societies, antiquities, runes, and a general understanding of forgotten lore. The character gains a +1CS to Reason FEATs involving items of a magical nature.
*Performer: The character is someone who acts, sings, dances, mimes, or otherwise uses his Talents to entertain (this is related to the Artist, the key difference being that the Artist may leave the scene of creation; the Performer is identified with that creation directly). A Performer receives 10 karma points for a week's worth of performance, whether in a play, doing a nightclub routine, or working for a movie.
*Thief: Allows the ability to pick-locks, access security, and safe-cracking
Sleight of Hand: This is a Talent developed by stage magicians which causes items to appear and disappear by a combination of misdirection and swift, fluid gestures. The character with this Talent may palm small items, making them appear or disappear with Agility +1CS ability.
*Mesmerism and Hypnosis: This Talent is a primitive form of Mind Control at the Power rank number equal to the Reason of the character with this Talent. Information can be gained as per a Mental Probe, and posthypnotic suggestions may be implanted within the victim's mind. Any attempt to force an individual to do something that he would not normally do, or divulge information that he would not normally reveal, will cause the hypnotism to break. A hypnotic command fades in 1-10 hours after it is given.
*Mystic Background: In the Marvel Universe, all humankind has the potential for developing magical Powers. This "Talent" shows that the character has some background with magical forces. Heroes may have derived their powers from these forces if they choose this Talent. A character with this Talent may have Magical Powers, with the approval of the Judge. If the Judge allows magical player characters, then any of the initial Powers created may be spells, and should be noted as deriving from Personal, Universal, or Dimensional energies.
_____________________________________________________________
Quirks & Flaws
_____________________________________________________________
Powers:
Magic (10MP): A moderately powerful sorceress, she can perform basically anything she can think of at -2cs, though if she takes the spell -as- a unique feat, it's rolled normally.
Emit Force: A Simple kinetic blast of energy used to knock enemies away, can deal bonus damage in the right situation.
Turn Invisible: Roll Psyche, become invisible for 2/4/6 rounds. (G/Y/R)
Teleport: Can Teleport up to 5 people.
Illusion: Simple illusions can be used to fool enemies or allies, or help with her show!
Mana-Leech: Kitty's kisses steal energy to recharge her magical force, unfortunately this relies on her getting in melee range. (10/20/30 MP on a successful kiss)
_____________________________________________________________
Personality - Flirty, Playful and Fun, The Cat-eared and tailed sorceress had -rumored- to have gotten them mechanically grafted to her body...all to help with her frankly -awesome- stage show. She'd performed all over the world, the lovely french girl's looks and nature entertaining young and old, with more and more elaborate shows!
History - Tatiana grew up with her father, a legendary magician and illusion master who taught her the great art of illusion entertainment and escape artistism.....as well as theft. After all, magic pays, but jewels pay more. A jewel thief as well as an entertainer....so far she's never been caught...and never had a trick be figured out!
Equipment -
_____________________________________________
Approved by: (GM puts in Nick and Date)