Post by devaelli on Jun 7, 2015 7:34:02 GMT -8
Character Name: Alice Player Name: Connie Alias: Glyph Concept: Tattoed Warrior Age: 17 Gender: Female Height: 5'9 Build: Athletically Toned Hair: Blonde Eyes: Grey-Blue Nationality/Planet: American Race/Species: Caucasian Template(S?): Magical Gi-... Woman (EoGP). Description: See Pic Occupation: Bouncer |
HISTORY
● Alice was dropped off at an orphanage as a very small child, and there she stayed until she was released at the very awkward age of 17. The orphanage staff was not sorry to see the back of her, for Alice was a willful, stubborn child and - while she rarely started altercations, was generally sure to finish a fight, once engaged. Underage, and with no where to go or call home, Alice wandered the streets and alleyways of New York City and promptly got into trouble.
*Alice found a rough and tumble bar that either was fooled by her fake ID, or simply didn't care, and promptly got suitably plastered on cheep rot-gut booze. When she awoke, she awoke impossibly clear-headed, with no sign of a hangover, and yet decorated in an odd assortment of tattoos. This was not, however because of a night of bad choices...
*Alice was the last of a bloodline of mystic tattooed warriors, and she had just come of age. Thus she had been gifted with the mixed marks of strength, fortitude and more to set her apart from mere mortal men. Moreover, the power had only one repository, herself, as it was usually shared amongst other members of her clan... Alice was incredibly powerful, almost immortal, and very -very- much alone... But most of this was unknown to her.
*Alice became quickly aware of her new markings, but had little idea as to what they could mean. Then one day while she was taking her usual route of dark alleyways and shadowy streets, she was assaulted by a man who'd mistaken her for easy prey. Even on her worst day, had things been normal, she more then likely could have handled him. With one punch, instead, she sent him flying, sailing across the street, to be knocked unconscious and battered against the opposing wall. And thus was her first test of her powers completed.
*Since then, Alice has taken it upon her to help those who can't help themselves. She has never felt so free, happy and independent then now, and shares her fierce victory with the world.
PERSONALITY
● Basics: She's the strong, stalwart and athletic, silent-ish type, defender to her friends and outright terror to her foes.
*Motive: Alice likes to protect others.
*MO: Alice defends and protects those weaker or less combative then herself.
*Empathy: She tends to care a lot about others. Though she is often not overly expressive of this, she is a very supportive person.
*Likes: Alice enjoys going to biker bars and the like. She likes listening to music and jogging w/out power. You need to keep yourself physically fit and not let your abilities do everything for you because one day they might go away!
*Dislikes: She does not like people hurting others..... it's not right.. she's been bullied before and stands up to people who were being bullied.
*Power: She uses them when it's the right time and doesn't abuse them or flaunt them unless she needs to be a hero
*Mutants: Alice is mostly neutral on the mutant issue: Feeling fine with with mutants who are non-abusive and generally law-abiding.
*Sundries: Alice likes biker attire.
ATTRIBUTES
Fighting--> Rm
Agility---> Rm
Strength--> Mn
Endurance-> Mn
Reason----> Ex
Intuition-> Ex
Psyche----> Am
CONTACTS
TALENTS
Archeology, Martial B&C, Occultist, Performer, Streetwise, Thrown Objects/Weapons, Wrestling
POWERS
● Travel Power (In): True-Flight (Wings-Back) <300 mph>
● Extra Power (In): Body Resistance (Chinese Dragon; Physical/Energy - Right Arm)
● Stat Power (See stats): Left Arm (Chinese Symbol of Strength)**
● Extra Power: Death Sight (Skull: Right-shoulder- Weakness &haunt Detection).
● Power <1> (Am): Regeneration (Left-shoulder Rod of Aesculapius)
● Power <2> (Na): Long Lived - ages at an extreeme length of time. 1/10,000 (Oroborus)**
● Power <3> (Na): Self-Sustenance
WEAKNESSES=
BOOK-KEEPING
Health --------> 210
Mental Health -> 90
Karma ---------> 90
Popularity ----> Good
Resources -----> Poor
EQUIPMENT
-Carried Guitar & Endless supply of Leather jacket(s)
-Vehicles: None.
NOTES:
Approved by: (GM puts in Nick and Date)
Rank | Bot Code | Value |
Shift-0 | Sh-0 | 0 |
Feeble | Fb | 02 |
Poor | Pr | 04 |
Typical | Ty | 06 |
Good | Gd | 10 |
Excellent | Ex | 20 |
Remarkable | Rm | 30 |
Incredible | In | 40 |
Amazing | Am | 50 |
Monstrous | Mn | 75 |
Unearthly | Un | 100 |
Shift-X | X | 150 |
Shift-Y | Y | 200 |
Shift-Z | X | 500 |