Post by saturnine on Jul 5, 2013 15:26:52 GMT -8
Comic Rpg
Player Name: Saturn
Character Name/Alias: "Commander Tova", aka "War Dog"
Age: 30
Archetype: Altered Human
Occupation: Mercenary
Description: A war-hardened woman in her early thirties (although her pale hair would suggest something much older). She stands at an angry five foot nine, favoring clothes and armors in shades of gunmetal grey. Speaks with a bizarre accent combined of Russian and Norwegian.
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
STATISTICS
Fighting: Remarkable (30)
Even when she was a child, Siri solved all her problems with violence and brutality.
Agility: Remarkable (30)
Chasing down fleeing victims has given War Dog an excellent physique.
Strength: Excellent (20)
War Dog's temper builds her strength to terrifying heights.
Endurance: Incredible (40)
Many have tried to end the War Dog, and failed. Every collision with death only made her tougher and meaner.
Reasoning: Good (10)
Commander Tova disregards anything that doesn't agree with her mercenary principles. She believes in neutrality, and working smarter as well as harder.
Intuition: Excellent (20)
Twenty years living the way of the mercenary have granted War Dog a wicked, if jilted perspective.
Psyche: Remarkable (30)
The depths of her furious anger know no bounds. She has bathed in the blood of her foes, and suffered tremendous physical trauma. Her willpower is pure, stubborn ferocity.
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Health: 150/150
Mental Health: 60/60
Karma: ?
Popularity: -5/+5 among other mercenaries
As a result of the assumption that a mercenary is motivated only by money, the term usually carries negative connotations. Mercs often work alone or in small groups, and some are partial to the practices of kidnapping for profit and stealing prisoners, often using extreme violence. There are very few limits to which some Mercs will go to accomplish a mission.
Contacts: Many have purchased War Dog's favor, but her only trusted allies are the Dog Tags.
Resources: Excellent
War Dog is a lucrative mercenary in a world of heroes, villains, and many other factions whom rely on fighting prowess to ensure their continued existence. In a world of dog-eat-dog, the impartial omnivore is king.
Flaws: If one can be described as having a short fuse, War Dog's temper is on a proximity detonator. If provoked or challenged, when her temper snaps, she will stop at nothing until her either she or her opponent are broken.
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Talents: Martial Arts, Knife, Tactics, Diplomacy, Intimidation, Firearms, Vehicle: APC
Talent Name - Statistic Used - Points.
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Powers: The most significant attribute of War Dog is her resilience; capable of physical feats far beyond the capability of the strongest human and can withstand considerable physical punishment (whether from gunfire, stabbing, beatings, etc.). Serious injuries such as bone fractures and organ injury do not induce pain and only slightly affect flexibility. However, she is not invincible; explosives, bombs or corrosive agents, while still not especially dangerous, are the most effective weapons against her. Her body heals itself at a hyper-accelerated rate, able to grow entire replacements for lost limbs and other extremities over the course of a few days.
Power Name - Rank - Points.
Regeneration: Remarkable (Recover 3 HP per round, or every 6 seconds out of battle. Re-grows lost limbs within days.)
*War Scars: Remarkable. Repeated destruction and regrowth of War Dog's body has given her flesh a certain toughness. While this mesh of scar tissue is hidden below the healthy stuff that's grown atop it, it makes her just a little bit harder to take out, soaking up some of the damage that gets through her armor. Grants +30 to Max HP.
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Personality: With a cold heart, this ruthless, brutal mercenary seems Hell-bent on destroying anything that stands between her and success. Her loyalty may be bought... if the price is right. Strictly adheres to mercenary principles. Secretly loves horses, despite the dog monicker.
History: Hailing from a far-flung reach of coldest Siberia, War Dog fought tooth and nail to achieve her status as a terrifying female Mercenary in a world run by men. In the course of her first twenty years as a Merc, death came for her shortly and violently many times over. Her career would have ended long ago were it not for a genetic serum given to her by a client, which enabled War Dog to regenerate (albeit gradually) from her wounds, giving what was once merely an ordinary human a killer edge against her opponents.
Equipment:
PSG-1: Incredible (40) damage, but takes a full round to set up, and a full round between shots to reload.
Sniper rifle retrofitted with a bolt action loader. Useful when you want to kill someone but they're wayyyy over there.
FAMAS: Excellent (20) damage.
A hand built specimen of a French assault rifle with a stylish hanger along the top and a bullpup configuration.
Benelli M4: Remarkable (30) damage at close range, Excellent otherwise. Causes Knockdown on a yellow hit and can only be fired once per round.
A heavily modified shotgun featuring a pistol grip, a front loader, and an unusually satisfying pump-action.
.44 Revolver: Good (10) damage.
An imposing but relatively concealable handgun used to kill people who foolishly assume Siri is unarmed.
Hunting Knife: +5 damage, added to Strength. +1CS for Survival and cutting through rope or cords.
Scratched up and scarred with use, this old hunting knife remains a reliable weapon of last resort.
Armored Uniform: Good armor versus physical damage.
Property: Commander Tova presides over a hidden base (aptly named The Grey Area) where she constantly tests her strongest warriors in brutal, life-and-death combat. She owns a few military grade amphibious APCs which serve as transports, radar and radio communications for her and her men, and enough armor and firepower for the Dog Tags themselves to hold their own against most human opposition. As a hobby, War Dog cultivates her own vicious breed of armored canines which serve as companions, scouts and sentinels for her squad.
3x APCs - Amphibious vehicles with sturdy plating and plenty of cargo space. Capable of 100 miles an hour on land and 50 over or under water. Has 100 HP and Excellent armor, and those inside can only be struck on a Yellow attack check. Otherwise the vehicle itself is hit.
Dog Tags; Good to all stats, with Excellent Endurance. 50 HP, Typical body armor vs Physical. Any given Dog Tag can pilot an APC and carries either a shotgun, rifle, or sniper rifle dealing 10 less damage than the versions Siri carries, with the relevant Skill to use it.
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Approved by: (GM puts in Nick and Date)
Player Name: Saturn
Character Name/Alias: "Commander Tova", aka "War Dog"
Age: 30
Archetype: Altered Human
Occupation: Mercenary
Description: A war-hardened woman in her early thirties (although her pale hair would suggest something much older). She stands at an angry five foot nine, favoring clothes and armors in shades of gunmetal grey. Speaks with a bizarre accent combined of Russian and Norwegian.
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
STATISTICS
Fighting: Remarkable (30)
Even when she was a child, Siri solved all her problems with violence and brutality.
Agility: Remarkable (30)
Chasing down fleeing victims has given War Dog an excellent physique.
Strength: Excellent (20)
War Dog's temper builds her strength to terrifying heights.
Endurance: Incredible (40)
Many have tried to end the War Dog, and failed. Every collision with death only made her tougher and meaner.
Reasoning: Good (10)
Commander Tova disregards anything that doesn't agree with her mercenary principles. She believes in neutrality, and working smarter as well as harder.
Intuition: Excellent (20)
Twenty years living the way of the mercenary have granted War Dog a wicked, if jilted perspective.
Psyche: Remarkable (30)
The depths of her furious anger know no bounds. She has bathed in the blood of her foes, and suffered tremendous physical trauma. Her willpower is pure, stubborn ferocity.
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Health: 150/150
Mental Health: 60/60
Karma: ?
Popularity: -5/+5 among other mercenaries
As a result of the assumption that a mercenary is motivated only by money, the term usually carries negative connotations. Mercs often work alone or in small groups, and some are partial to the practices of kidnapping for profit and stealing prisoners, often using extreme violence. There are very few limits to which some Mercs will go to accomplish a mission.
Contacts: Many have purchased War Dog's favor, but her only trusted allies are the Dog Tags.
Resources: Excellent
War Dog is a lucrative mercenary in a world of heroes, villains, and many other factions whom rely on fighting prowess to ensure their continued existence. In a world of dog-eat-dog, the impartial omnivore is king.
Flaws: If one can be described as having a short fuse, War Dog's temper is on a proximity detonator. If provoked or challenged, when her temper snaps, she will stop at nothing until her either she or her opponent are broken.
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Talents: Martial Arts, Knife, Tactics, Diplomacy, Intimidation, Firearms, Vehicle: APC
Talent Name - Statistic Used - Points.
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Powers: The most significant attribute of War Dog is her resilience; capable of physical feats far beyond the capability of the strongest human and can withstand considerable physical punishment (whether from gunfire, stabbing, beatings, etc.). Serious injuries such as bone fractures and organ injury do not induce pain and only slightly affect flexibility. However, she is not invincible; explosives, bombs or corrosive agents, while still not especially dangerous, are the most effective weapons against her. Her body heals itself at a hyper-accelerated rate, able to grow entire replacements for lost limbs and other extremities over the course of a few days.
Power Name - Rank - Points.
Regeneration: Remarkable (Recover 3 HP per round, or every 6 seconds out of battle. Re-grows lost limbs within days.)
*War Scars: Remarkable. Repeated destruction and regrowth of War Dog's body has given her flesh a certain toughness. While this mesh of scar tissue is hidden below the healthy stuff that's grown atop it, it makes her just a little bit harder to take out, soaking up some of the damage that gets through her armor. Grants +30 to Max HP.
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Personality: With a cold heart, this ruthless, brutal mercenary seems Hell-bent on destroying anything that stands between her and success. Her loyalty may be bought... if the price is right. Strictly adheres to mercenary principles. Secretly loves horses, despite the dog monicker.
History: Hailing from a far-flung reach of coldest Siberia, War Dog fought tooth and nail to achieve her status as a terrifying female Mercenary in a world run by men. In the course of her first twenty years as a Merc, death came for her shortly and violently many times over. Her career would have ended long ago were it not for a genetic serum given to her by a client, which enabled War Dog to regenerate (albeit gradually) from her wounds, giving what was once merely an ordinary human a killer edge against her opponents.
Equipment:
PSG-1: Incredible (40) damage, but takes a full round to set up, and a full round between shots to reload.
Sniper rifle retrofitted with a bolt action loader. Useful when you want to kill someone but they're wayyyy over there.
FAMAS: Excellent (20) damage.
A hand built specimen of a French assault rifle with a stylish hanger along the top and a bullpup configuration.
Benelli M4: Remarkable (30) damage at close range, Excellent otherwise. Causes Knockdown on a yellow hit and can only be fired once per round.
A heavily modified shotgun featuring a pistol grip, a front loader, and an unusually satisfying pump-action.
.44 Revolver: Good (10) damage.
An imposing but relatively concealable handgun used to kill people who foolishly assume Siri is unarmed.
Hunting Knife: +5 damage, added to Strength. +1CS for Survival and cutting through rope or cords.
Scratched up and scarred with use, this old hunting knife remains a reliable weapon of last resort.
Armored Uniform: Good armor versus physical damage.
Property: Commander Tova presides over a hidden base (aptly named The Grey Area) where she constantly tests her strongest warriors in brutal, life-and-death combat. She owns a few military grade amphibious APCs which serve as transports, radar and radio communications for her and her men, and enough armor and firepower for the Dog Tags themselves to hold their own against most human opposition. As a hobby, War Dog cultivates her own vicious breed of armored canines which serve as companions, scouts and sentinels for her squad.
3x APCs - Amphibious vehicles with sturdy plating and plenty of cargo space. Capable of 100 miles an hour on land and 50 over or under water. Has 100 HP and Excellent armor, and those inside can only be struck on a Yellow attack check. Otherwise the vehicle itself is hit.
Dog Tags; Good to all stats, with Excellent Endurance. 50 HP, Typical body armor vs Physical. Any given Dog Tag can pilot an APC and carries either a shotgun, rifle, or sniper rifle dealing 10 less damage than the versions Siri carries, with the relevant Skill to use it.
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Approved by: (GM puts in Nick and Date)